Few use-cases...

User Authentication through touch

Associating the user's identity to his touch has a lot of advantages. The most obvious - logging in on touch. Simply touch the device and the bracelet logs you into your favorite applications or websites.

Transfer data seamlessly through touch

You like something you're reading on your phone and want to save it on your laptop? Simply stream the data on your phone to your laptop through the bracelet. It can support cross-application data-transfer and interactions.

Connect with the people you meet seamlessly

You meet people in real life almost everyday. Why should that not be a part of your social network? You can now quantify your 'actual' social life and seamlessly exchange information through handshakes and hugs!

Track your health and well-being

Get information about your body composition in real-time as you go about your daily activites. Keep a track on your actual health along with keeping a track of burning your calories and sleep schedules.


How it works

  • Battery
  • Pie Chart
  • Tablet
  • Flask

We know that electric fields exist between bodies at different potentials. Following this principle, consider that an electrode that's transmitting a signal is placed close to the human body. Due to difference in potentials, the same oscillating potential is imposed on the body, causing electric fields to be generated around the body, and ultimately on the receiving electrodes. This transfer of signal takes place due to the low impedance path provided by the body from the transmitter to the receiver. Thus, the transmitting electrode capacitively couples to the receiver electrode, through the human body; the earth ground serves as a return path for the circuit. Such capacitive coupling produces pico-currents at the receiver electrode, proportional to the transmitted signal, resulting in data transfer.

Along with the transmission technology, we also have a 3-axis accelerometer hosted on the bracelet which keeps track of your daily activities. This provides for an overarching array of applications which were never before possible through a wearable. It also hosts a LED based screen for visual feedback. We are currently considering the option of having haptic feedback on the device.

In the future, it might be possible to not have this technology as a wearable but rather a device you simply carry in your pocket.

Tech Spec

  • DTTB (Data transmission through body)
  • 3-axis accelermeter
  • M4 ARM Processor
  • Bluetooth 4.0 ready module
  • LED display
  • Lithium Ion battery

For detailed specs & schematics please contact me.

In order to recieve and make sense of the data sent by the bracelet, a receiver is embedded on the device which makes the entire device into a reciever. Currently, the receiver can be of various shapes and sizes - we are working on usb modules for non-touch based devices like laptops and desktops, mobile phones can have the receiver embedded inside the mobile cover or a small device can be plugged into the charging ports. We also are building stick-on receivers for making any of your electronics or physical space intelligent. The receiver simply decodes the data sent via the bracelet and performs the required action. This, however would not be required for social scenarios where the wearable bracelets talk to each other. We are also planning to build specific receivers which can help track your health.

Tech Spec

  • DTTB (Data transmission through body)
  • Bluetooth 4.0 ready module (optional)
  • Lithium Ion battery

For detailed specs & schematics please contact me.

The bracelet, is paired with the user's phone. Every braclet has a unique ID which can be paired with only one phone at a time. The event of you touching the object is then sent from the sensor to the phone along with it's unique ID.

We are planning to use the TCP/IP and UDP protocols for body based transmission. We believe that, though this is a new domain for data transmission, complying to existing protocols will lead to a wider range of adaptability in terms of development.

The above two methods create a secure environment for data transmission to the level that applications that require more secure transmissions like 'payment through touch' or 'log-in by touch' can be effectively made for this device while services which rely on speed like streaming can also be supported.

The phone is a crucial part of the set-up and is always paired with the bracelet for complete functionality. The phone hosts an app which runs on the background awaiting a signal from the braclet. The app is more like a platform hosting the installed apps for the bracelet. Developers can create apps for the bracelet and add it to the store. The app makes sense of the receiving signal and allocates it to the relevant 'bracelet app'.

Users simply download apps from the bracelet's app store and the app automatically reconfigures to make sense of the relevant incoming signals.